Welcome!

Welcome to our site!

Here you will find all the information you need about our latest endeavours in game development.

Our projects, our releases and an occasional blog post when we think we have something meaningful to say.

Feel free to browse, comment, like, watch, share or ask us anything.

I took an arrow in the knee

We are not that far apart from actually firing that arrow, but we wanted to show you our latest work on the Castle-scene.

Yes, we need more set-dressing. Yes, we need to dial down some effects, and yes, some animations are a bit wonky, but we are getting there. Baby-steps, just like in real life.

Our main focus now is to get a good working game-loop in for just this one level. Getting all the basic mechanics in and think of some cool puzzles.

Redo of all animations

Currently we are in the process of a large animation-do-over. We decided to create an aiming mechanisme to let the player shoot things, but with that we felt the need to start from scratch with our animations to ensure a more natural transition into the unarmed or armed state.

This short clip shows our new walk animation. In the days to follow we will work on running and jumping, but also creating the aiming animations.

Stitching it together

So it has been a while since we last uploaded a video for Project “Life…”, but that doesn’t mean we’ve not worked on it. Not as much as we wanted, because real life intervened, but none the less.

In this clip we tried to show you a complete picture of what we got so far. From all the rough animations, till stitching levels together with some sort of portal. Opening doors and making the game pop just a little bit more with the help of post processing.

Now we really want to focus on getting the levels larger and packed with cool puzzles for the player to solve.

Mars Assembly Building Tour

Our first tour in the Mars Assembly Building. Still a lot of work to be done, but this is a good impression of what Project Marvin is going to look like inside the building. As always feedback and tips are very welcome.

More props

Trying to get more “Life…” into the nursery with some cool props, like this children’s cart. What should we do next? A ball? A teddy bear? There should definitely be a teddy bear in the room, but please share your thoughts.

Are you a fan?

Another extension to the Mars Assembly Building. Almost nearing the point of progressing Project Marvin from where we left off.

Will CAS survive…? Do we have all the tools and knowledge to go from surviving, to actually living in this harsh environment?

Dem bones

🎵 Shoulder bone connected to the neck bone. Neck bone connected to the head bone.🎵

Although the model is not completely finished, we wanted to start rigging it and maybe putting it in the game to start development of the basic mechanics and animations.

Sweet dreams


What is a nursery without a crib mobile? A must have for our new game-concept Life… Still needs work on the fluffy look of the attributes, but we’ll get there ;-). Stay tuned for new updates on where Life… is going.